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![]() Cumulative Year To Date Sales Worldwide Total Worldwide sales to date for the Wii are sitting just under 55 million consoles sold, while the Xbox 360 and PS3 are at 32.7M and 25.7M, respectively. The year-to-date worldwide sales are a bit different, with the Wii outselling both its competitors at 11M, and the PS3 and 360 at 6.6M and 5.9M. Where the sales figures get interesting are when we compare the number of pre-price-cut console sales, with that of sales post-price-cut. Before Sony cut the price of the PS3, the Xbox 360 sold 4.53M units worldwide YTD, compared to Sony’s 4.12M YTD. Since then, the PS3 has outsold the 360 by 1.1M units (thanks to the PS3 Slim, most likely). What’s even more interesting, as you can see in the graph below, is that Sony’s biggest surge in sales happened two full weeks after Sony’s price reduction – right after the price reduction in the Xbox 360. The Wii also benefited from their small decrease in price as their sales went from hovering around 175K a week to over 350K the week after the price drop, to now what is nearly 400k a week. So why the marked difference in effectiveness between the three, and why did sales increase for the PS3 only after Xbox’s announcement? ![]() Weekly Sales Worldwide (Sep-Oct) The answer to the first part of the question is quite simple. The Nintendo Wii has outsold the other two consoles since its debut. It appeals to a broader user base, and the recent price break made it that much more accessible to those who don’t have a console. More importantly, its broad user base is different than that of the 360 and PS3’s. Although the Nintendo Wii is not as advanced as the other two consoles, (on a specs basis) its motion sensor technology coupled with the success of titles such as Wii Fit brand the Wii as not only a video game console, but a fitness and lifestyle enhancer. This difference, along with the decrease in price, is why the Wii is again outselling both of its competitors. The difference in the effectiveness of price-cuts for the PS3 and the 360 is a bit more complicated. These devices, for the most part, appeal to the same demographic: those who buy a console primarily as a gaming platform. However, the biggest difference between the two consoles is that the PS3 features a Blu-Ray player. It seems that the PS3’s price cut, making it the same price as the 360 Elite, caused consumers to flock to the system which will let them play their precious Blu-ray discs. The surge in sales for the PS3 didn’t happen until after the Xbox’s price announcement for a simple reason: Microsoft had been saying that a price drop was imminent and consumers were waiting to compare the two deals. Unfortunately for Microsoft, by gradually phasing out the traditional Xbox Pro model and only leaving their bare-bones Arcade model (it doesn’t have a built-in harddrive) and their higher priced Elite, the PS3 became a more enticing deal for many consumers. Had Microsoft cut the price of their Elite to below that of the PS3, or better yet, priced the Xbox 360 Pro at $199 (the price of the Arcade SKU) instead of phasing it out, then they might have seen the same growth in sales that the PS3 has, and could possibly have taken some sales away from the Nintendo Wii. While all three makers have seen a higher demand for consoles since the price drops, the PS3 is the clear-cut winner thus far. They have surpassed the 360 in worldwide YTD sales, and if they have a strong end of the year, could possibly take the number two spot in YTD sales in the US, where they have historically struggled. Sales numbers and graphs were collected from VGChartz. For more information on how they gathered their sales figures, click here.
I’m now ripping off Ron and Fez bits wholesale. In a gripping discussion today, the radio show debated the following question that’s 100 percent relevant to our interests here at CrunchGear: what invention has changed the most since its inception? The question is not “which invention has changed mankind the most,” but what invention today looks or works totally different than Version One did. The airplane. Version one was basically a glorified kite, yet today we’ve got double decker aircraft that can cross the oceans on a single tank of gas, albeit a big one. The tank. The design is basically the same—a mobile, armored personnel thing—but compare that to today’s mad fast vehicle with laser sights. The computer. Back in the day, computers filled entire rooms. Today, you’ve got people typing their fingers off on a netbook. (The computer is even smaller if you consider mobile phones to be computers.) The pen. You had to kill a bird, then constantly refill the quill with ink. Today, you can go to the store and buy a perfectly acceptable six-inch piece of plastic from Bic that’ll last for weeks on end. Your thoughts? (Be sure to check the gallery, too. It took a hot five minutes to put together.)
Hot damn, netbooks are about to get a bit more useful. Apparently Intel has backed off on the whole low-resolution netbook screen thing. Previously, computers containing N-series Intel processors (Atom N270, N280, etc.) could only have screen resolutions up to 1024×600. Then came the introduction of Sony’s VAIO W netbook last week. It contained all the standard 10-inch netbook features, except for a nice 1366×768 display versus the dumpy 1024×600 mainstay that’s been plaguing netbooks since their inception. Perhaps it’s the looming competition from AMD and VIA or the fact that the netbook/notebook line continues to blur more and more. Whatever the case, consumers win. [via Register Hardware] A large conglomerate of mega corps has backed the European Commission to support a standard of micro-USB connection for charging. The biggest surprise here is that Apple is joining in the support which means that they too will also adopt micro-USB for charging in their wireless devices. For any other company this wouldn't mean much but because Apple has used the same port design since its iPod inception this could have a wide scale affect on its consumers. Imagine that you bought an iPhone, a Bose radio with an iPod dock connector, your car has built in support for the connection and Apple changes its port design and all of your devices become incompatible with future products.
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